Subj: Travellers Digest 272
Date:	95-05-01 19:55:27 EDT
From:	traveller@mpgn.com
To:	traveller@mpgn.com

From: traveller@mpgn.com
Sender: traveller@mpgn.com
Reply-to: traveller@mpgn.com
To: traveller@mpgn.com (Multiple recipients of list)

			    TRAVELLER Digest 272

Topics covered in this issue include:

  1) Sensor data - what is it exactly?
	by J.Dixon@massey.ac.nz
  2) RC: So Skire Subsector
	by Michael Llaneza <mllaneza@mercury.sfsu.edu>
  3) Starship Aquisition
	by peteb@t1000.digicon-egr.co.uk (Peter Blake)
  4) Re: Sourcebook Idea
	by Derek Smith <Derek_Smith.LOTUS@crd.lotus.com>
  5) Re: Model/3? Model/2bis? Model7/fib?
	by Derek Smith <Derek_Smith.LOTUS@crd.lotus.com>
  6) Re: TNE Combat House Rule
	by Derek Smith <Derek_Smith.LOTUS@crd.lotus.com>
  7) Re: TRAVELLER digest 270
	by aboulton@cix.compulink.co.uk (Andrew Boulton)
  8) Re: TRAVELLER digest 268
	by aboulton@cix.compulink.co.uk (Andrew Boulton)
  9) Re: TRAVELLER digest 269
	by aboulton@cix.compulink.co.uk (Andrew Boulton)

----------------------------------------------------------------------

Date: Mon, 1 May 95 12:52:28 +1200
From: J.Dixon@massey.ac.nz
To: traveller@MPGN.COM
Subject: Sensor data - what is it exactly?
Message-ID: <199505010053.UAA00439@Mithril.MPGN.COM>

Hi all some general queries,

My roleplaying group are interested in knowing exactly what is the 
information being collected by the EMS sensors, and other sensor types.
This would help us to understand what can and can't be determined about
other starships in encounters.  Why aren't starships fitted with telescopes
that have advanced image enhancement so once an object is located an 
attempt can be made to view it?

Brillant Lances has a very brief mention of 'cold running' where the
starship is powered down to 1% of normal power levels.  Could someone
give a better description of this please?  If detection is to avoided
this seems to be good way to do it. 

In Fire, fusion and steel does the target size table refer to displacement
tons?  I assume it does. 

Thanks for the help
Jonathan Dixon
J.Dixon@massey.ac.nz

------------------------------

Date: Sun, 30 Apr 1995 23:22:55 -0700 (PDT)
From: Michael Llaneza <mllaneza@mercury.sfsu.edu>
To: traveller@MPGN.COM
Cc: Multiple recipients of list <traveller@MPGN.COM>
Subject: RC: So Skire Subsector
Message-ID: <Pine.SOL.3.91.950430231433.19431A-100000@orion>

I did a Collapse on the So Skire subsector (location of the adventures in 
World Tamer's) a while back and then stopped work on it after I heard 
from GDW that the subsectors anti-spinward of the RC would be in ALiens 
of the Rim (ahem). So here's the Collapse data for So Skire. At this 
point I need to to work out some more details on surviving civilization 
in that area and what impact the Hivers would have had as they explore 
Spinward.

So Skire/Old Expanses
 1-13: Name
15-18: HexNbr
20-28: UWP
   31: Bases
33-47: Codes & Comments
   49: Zone
   49: Zone
52-54: PBG
56-57: Allegiance
59-74: Stellar Data


...+....1....+....2....+....3....+....4....+....5....+....6....+....7....+....8
So Skire      1732 E657843-1                       104 Im M0 V
			    X667843-1						Wi
Keghe         1733 D6B6258-8  S Fl Lo Ni           202 Im G5 III
			    X6B6000-0
Ehart         1734 C348102-9    Lo Ni              112 Im M0 V
			    X348000-0
Lamneth       1735 E2437A7-4    Po                 614 Im A0 V M8 D
			    X243645-4	  Po Ni              414 Wi
Poyzen        1736 C797202-5  S Lo Ni              203 Im M3 V
			    X797000-0    Ba                 003  -
Targa         1833 C577556-9    Ag Ni              610 Im M1 V
			    E577442-4    Lo 			 210 Wi
Peart         1834 A565779-D    Ag Ri              812 Im K4 V M0 D
			    C565824-A    Ag 			 312 Wi
Cobham        1835 A79A9D9-E  S Hi In Wa           802 Im K3 V M5 D
			    X79A96B-8    Hi In Wa	 	 202 Wi
Grenbard      1836 E322354-A    Lo Ni Po           911 Im K5 D M2 D
			    X322000-0    Ba				 
011  -
Cleland       1837 A7C8765-A  S Fl                 211 Im M8 D
			    X7C8000-0    Ba	Fl			 
011  -
Janazzo       1838 A354633-A  S Ag Ni              523 Im M2 IV
			    X354635-6  S Ag Ni			 623 Wi
Wrangell      1839 X666302-4    Lo Ni              303 Im G2 V
			    X666325-3    Lo Ni    		 203 Ba
Dobbet        1840 B374999-8  S Hi In              520 Im M1 V
			    C37479A-8    Ag 			 520 Wi
Barlow        1934 C687577-8  S Ag Ni              813 Im M7 V M4 D
			    E6876BD-6    Ag Ni              313 Wi
Bonham        1936 E8968A9-3                       800 Im M3 V M5 D
			    X89697A-1	  In 		 	 200 Wi
Schotz        1937 B546877-5  S                    212 Im M4 V
			    C546788-5  S Ag 			 512 Wi
Burbelson     1938 D648566-3    Ag Ni              613 Im M8 VI
			    E648554-3    Ag Ni			 313 Wi
Pohl          2031 C776699-3    Ag Ni              902 Im M8 IV G5 D
			    D776747-3    Ag Ni			 302 Ba
Dunbar        2036 C453579-6  S Ni Po              920 Im M1 V
			    D453531-4	  Ni Po		      820 Wi
Mitmos        2037 B434576-A  S Ni                 623 Im K3 V
			    X434000-0  S Ba				 
023  -
Pratt         2039 E877622-4    Ag Ni              100 Im M2 VI M8 D
			    X877543-1    Ag Ni			 600 Ba
Atkins        2132 BAAA964-D    Fl Hi Wa           914 Im M0 V
			    XAAA000-0    Fl Ba			 014  -
Tama          2134 A867502-9    Ag Ni              921 Im F3 V M4 D
			    X867559-2    Ag Ni 			 721 Ba
Khatru        2135 B548325-8    Lo Ni              414 Im K2 IV
			    X548000-0	  Ba				 014
Canzar        2137 C445555-7    Ag Ni              715 Im M1 V
			    D445677-7    Ag Ni			 215 Wi
Palin         2234 B330489-A    De Ni Po           214 Im M1 V M1 VI
			    X330000-0    De Ba			 014  -
Dimeola       2236 B488221-7  N Lo Ni              714 Im M1 V M5 V
			    X488000-0    Ba				 014
Hell          2237 B260332-7  S De Lo Ni           211 Im M3 III
			    X26059C-4  S De Lo ni		 011 Wi
Patuxant      2240 A597745-9    Ag                 514 So M1 V
			    X597751-4	  Ag			      514 Wi
Valdost       2332 C693510-6    Ni                 603 Im A4 D
			    D693540-5    Ni				 
203 Ba
Clarke        2333 C566788-7  S Ag Ri              923 Im M4 D
			    C566844-8    Ri				 
223 Wi
Bordelon      2340 E341669-2    Ni Po              200 So G8 VI
			    X341554-0	  Lo Ni Po		 000 Wi
Salinos       2431 C97A867-8  S Wa                 405 Im M1 V
			    D97A86A-8    Wa				 
705 Ba
Hjorts        2432 A553224-9  N Lo Ni Po           714 Im M1 V
			    B553443-5	  Lo Ni Po		 714 Wi
Wuss          2434 E787796-4    Ag Ri              523 Im G4 V M7 D
			    X787862-4    Ri				 
123 Ba
Khan          2439 C634778-9                       203 So M2 V
			    D634765-8    				 
303 Wi
Digriz        2440 B689414-A    Ni                 604 So M2 D
			    C689567-9	  Ni				 
104 Wi


Michael Carter Llaneza
Conceptual Design Services             The Worse it gets,
Pi Kappa Phi                           The more I get used to it.
"I am the NRA"			       Duty Now For The Future
Veteran of the Bermuda Triangle Expeditionary Force 1990-1951


------------------------------

Date: Mon, 1 May 95 08:56:11 BST
From: peteb@t1000.digicon-egr.co.uk (Peter Blake)
To: traveller@MPGN.COM
Cc: peteb@t1000.digicon-egr.co.uk
Subject: Starship Aquisition
Message-ID: <9505010756.AA08177@t1000.digicon-egr.co.uk.digicon-egr>

Hi All,

I have a question on initial starship aquisition when a character is being
made.
I don't have my books in front of me, so the exact wording won't be right
but:

When a group of characters are first created they can pool together their
ship DMs.  They then roll on the [first of the two tables] table and see how
many minus DMs they get to allot to their ship - assuming they don't end up
with High or Middle Passages.  For example lets assume they end up with -16
DMs
to allot (the worst case).

They must then work these DMs off as either modifiers to the Ships Type table
roll (table two on the page), or modifiers on the wear of the ship (up to
-10) or modifiers on the amount of money outstanding on the mortgage (up to
-8).

The problem lies in the Ship Types table.  If they are taking a Scout ship,
what
is to stop them using up all 16 negative DMs on this table.  They are bound
to end up with a Scout ship anyway, and this way have no DMs to work off as
wear
or as outstanding repayments - they get a brand new, completely paid up scout
ship!

Possible solutions I have thought of:

1) The players must state how many DMs they wish to use on this table before
they roll the dice.  Then, if the total score rolled on the Ship Types table
is
less than -2 they get no ship at all.  So the most negatives they can risk
sensibly are -4.

2) They first roll the dice and then state how many minuses they wish to work
off (to a maximum adjusted roll of -2).  I like this solution the least as it
is very contrived.

How do the rest of you deal with this problem (or am I missing some rule
which
neatly explains it all) ?

Pete.


------------------------------------------------------------------------------
| Pete Blake                         | "Blood, Sweat and Beers"
|
| Systems Support                    | Internet:  peteb@digicon-egr.co.uk
|
| digicon geophysical ltd.           | Telephone: 01342 328111 x309
|

------------------------------------------------------------------------------

------------------------------

Date: 29 Apr 95 15:52:22 EDT
From: Derek Smith <Derek_Smith.LOTUS@crd.lotus.com>
To: Ethan Henry <ehenry@Newbridge.COM>
Cc: Multiple recipients of list <traveller@MPGN.COM>
Subject: Re: Sourcebook Idea
Message-ID: <9505011518.AA10305@internet1.lotus.com>

>So, I thought, why not a Classic Traveller sourcebook for TNE?
>Sure, it's a cash grab, as it would essentially be an even bigger
>rehash of already-printed materials that MT was, but hey, it's
>getting tougher and tougher to get CT materials for campaign
>backgrounds. And if some new material was put into it, it might even
>sell to people who already have all that CT stuff.
>
>So, Loren, what's your opinion? (Other opinions welcome too, of 
>course).

I'd buy it.  But I lost most of my CT and all of my MT stuff to
the Evil Moving Men From Hell (tm).  Including *all* of the issues
of the JTAS.  <waaaa!>


>PS. As for that computer thing, I've only gotten 2 responses so far,
>but 3 different platforms! Aie carumba.

The great thing about standards is that there are so many to choose
from.


----------------------------------------------------------------
Derek Smith - Lotus Development Corporatio - Release Engineering


"The problem with evolution is that humans with undesirable 
traits reproduce before said traits catch up with them.  That's
why we still have people who ride motorcycles without helmets,
Cyber-Sell Inc. and Newt Gingrich."

------------------------------

Date: 29 Apr 95 15:45:04 EDT
From: Derek Smith <Derek_Smith.LOTUS@crd.lotus.com>
To: Ethan Henry <ehenry@Newbridge.COM>
Cc: Multiple recipients of list <xboat@MPGN.COM>,
Subject: Re: Model/3? Model/2bis? Model7/fib?
Message-ID: <9505011518.AA10321@internet1.lotus.com>

>Ah, what that subject actually means is that I was wondering
>what kind of computers all you TML/XBOATers run on.

Compaq Deskpro 486/33M (slow!)

>More specifically, if I was to make some semi-useful piece of
>software (or, even better, if someone else was to make something
>similar) what platform would you like to see it on?

Windoze would be ok... but

> - Excel - Excel 5 has a lot of programming support
>           and is available for mac and pc
>           (apologies to that Lotus employee I've seen abouts)

There are TWO of us.  And no offense, As long as you go down
to your favorite SW shop and purchase Release 5 of 123.  8^)

I'd like to see just about anything.  But as yet only have email,
so it doesn't help to just hang it somewhere and say "ok, it's
ready, you can find it at..."  The solution for people in my
boat is some wonderful shareware called uuencode/uudecode.

--Derek

-----------------------------------------------------------------
Derek Smith - Lotus Development Corporation - Release Engineering

Our connection, which art on the Internet
Hallow'ed be thy address
Thy upgrades come,
Thy queue be done,
On the net as it is from the DNS.
Give us this day our daily e-mail
And forgive us our system crashes
As we forgive those links that drop against us.
Lead us not into excessive access bills
And deliver us from accounting errors
For thine is the communication
The CPU power and the response
Forever and ever, TCP/IP.

------------------------------

Date: 30 Apr 95 17:28:31 EDT
From: Derek Smith <Derek_Smith.LOTUS@crd.lotus.com>
To: Rob Prior <Rob_Prior@nynet.nybe.north-york.on.ca>
Cc: Multiple recipients of list <traveller@MPGN.COM>
Subject: Re: TNE Combat House Rule
Message-ID: <9505011648.AA15976@internet1.lotus.com>

Rob_Prior @ nynet.nybe.north-york.on.ca (Rob Prior) wrote:
>Here's a house rule I've thought of.  Let me know what you think.

Ok.  Just remember, you asked for it.  8^)


>When a character is injured, they have to roll a Willpower task to
>avoid losing their next action.  (Except the first wound, which 
>automatically causes a missed action.)  The task is Easy for scratch
>wounds, Average for slight wounds, and Difficult for serious wounds.  

Ordinarily, I would like this, except...


>This means that really dumb characters with low willpower can be >distracted

by pinpricks and never fight back effectively.  It also
>means that in a fistfight the fighter to land the first punch can 
>keep his opponent off balance.

I like the second part (keeping the opponent off-balance).  

But I don't like the first part at all.  I've seen some pretty dumb
characters in my life, with no willpower whatsoever, and they were
*never* distracted by little pinpricks, etc.  

I would suggest making it a category easier for scratch and slight
wounds...  Leave it difficult for serious wounds.  And modify it 
so that even someone who *fails* the roll can still use the action 
to *retreat.*


--Derek
Derek_Smith.lotus@CRD.lotus.com
<Ever wonder why "lotus" appears twice in the address?  I did...
Just figgered it out last week...>

-------------------------------------------------------------------

Our connection, which art on the Internet
Hallow'ed be thy address
Thy upgrades come,
Thy queue be done,
On the net as it is from the DNS.
Give us this day our daily e-mail
And forgive us our system crashes
As we forgive those links that drop against us.
Lead us not into excessive access bills
And deliver us from accounting errors
For thine is the communication
The CPU power and the response
Forever and ever, TCP/IP.

------------------------------

Date: Mon, 1 May 95 22:35 BST-1
From: aboulton@cix.compulink.co.uk (Andrew Boulton)
To: traveller@MPGN.COM
Cc: aboulton@cix.compulink.co.uk
Subject: Re: TRAVELLER digest 270
Message-ID: <memo.17743@cix.compulink.co.uk>

In-Reply-To: <199504292311.TAA25357@Ambassador.MPGN.COM>


  > From: ehenry@Newbridge.COM (Ethan Henry) 
  > Subject: Sourcebook Idea 
  >  
  > So, I thought, why not a Classic Traveller sourcebook for TNE? Sure,
  > it's a cash grab, as it would essentially be an even bigger rehash
  > of already-printed materials that MT was, but hey, it's getting
  > tougher and tougher to get CT materials for campaign backgrounds.

Yeah, I'd buy that.

  > PS. As for that computer thing, I've only gotten 2 responses so far,
  > but 3 different platforms! Aie carumba. 

Add Atari ST to the list, if it isn't already there.

------------------------------

Date: Mon, 1 May 95 22:35 BST-1
From: aboulton@cix.compulink.co.uk (Andrew Boulton)
To: traveller@MPGN.COM
Cc: aboulton@cix.compulink.co.uk
Subject: Re: TRAVELLER digest 268
Message-ID: <memo.17740@cix.compulink.co.uk>

In-Reply-To: <199504272302.TAA09551@Ambassador.MPGN.COM>


In message <199504272302.TAA09551@Ambassador.MPGN.COM>, traveller@mpgn.com
said:
  > From TRAVELLER Digest 251 
  >  
  > Andrew Boulton 
  >  
  > > Could you go and bang a few heads together down 
  > > in the subscriptions dept? They seem to have forgotten that they
  > > owe me another years worth. 
  >  
  > Could you Email me your address, subscription number, et 
  > cetera? I'll look into it. 

This seems to have been sorted out now - I've even been promised a free
copy of _Death of Wisdom_, although it hasn't arrived yet.

I don't know what it is about my name, but mag subscription databases seem
to suffer a complete collapse whenever they see it. It's happened at least
3 times over thee last couple of years, and nobody can explain what
happened.

  > On a slightly different topic, as a historian by training, I am 
  > appalled by the possibility that much of the primary source 
  > material for the history of the 20th century is in danger of 
  > vanishing 
  
They don't make things like they used to - on this weeks BBC 'Antiques
Roadshow' was a manuscript dating back to the 13th Century, which looked
like it had been written yesterday.

  > 3. The Library of Congress and the Census Bureau have data on 
  > magnetic media that they can no longer access because the 
  > computer equipment to read it is no longer manufactured. As a 

I'm sure I read somewhere that NASA have a huge warehouse somewhere
containing all the data & blueprints needed to build a Saturn V, but they
no longer have a machine that can read them.

  > From: Bri Kaszycki <bri@teleport.com> 
  > Subject: K'kree 
  >  
  > Does anyone out there have any info ect. On the K'kree race? from what

Psychopathic vegetarians. There are occassional reported sightings of a
CT Alien Module on them, but most people consider it a myth.

  > So with that in mind, am I the only one who thinks that they would
  > have survived the Virus alot better off then most? 

Yes :-)

  > Was just wondering. because the idea of a K'kree scout with a small
  > amount of backup going exploring/land claiming(depending on how they

Yeah, but even their scoutships tend to be 1000-ton+ (they get lonely, you
see). 

  > are) could make for a interesting campaing and one I know I would

'interesting' as in the Chinese curse.


------------------------------

Date: Mon, 1 May 95 22:35 BST-1
From: aboulton@cix.compulink.co.uk (Andrew Boulton)
To: traveller@MPGN.COM
Cc: aboulton@cix.compulink.co.uk
Subject: Re: TRAVELLER digest 269
Message-ID: <memo.17742@cix.compulink.co.uk>

In-Reply-To: <199504282301.TAA17983@Ambassador.MPGN.COM>


  > From: A.S.Lilly@bnr.co.uk (Andy Lilly) 
  > Subject: Re: digest 268 (K'kree) 
  >  
  > I've got the CT Aliens K'kree book at home. 

Nah, you're making this up, aren't you? Everybody knows GDW only ever
printed one copy of it!

(Seriously, any chance of a photocopy?)

  > For example, K'kree ships are a minimum of about 1000 tons displacement
  > because the K'kree hate confinement, so the ship interior is a mock
  > plains landscape (grass et al.). Everything (yes _everything_) gets
  > recycled via clever microbiological systems. However, I got the
  > impression most of the ship would have to be cleverly controlled by
  > a computer. A Virus'd CPU could lose the oxygen, reduce to zero temp,
  > etc. - things which humans might be able to survive if they could
  > get into a vacc suit with a long enough air supply. K'kree, assuming
  > they clamber into their cumbersome vacc suit in time, would probably
  > die of mental anguish due to their claustrophobia-like effects after
  > only a few hours. 

Also, by the very design of the ships (ie open plan), it's hard to seal
off part of it if the computer decides to open an airlock.

  > material) can be lots of fun.  One thing Loren didn't mention about
  > early film stock is that, if it isn't stored in a climate controlled
  > environment, it deteriorates and becomes explosive!  Many of these
  > early films are now stored in ammunition bunkers for just that reason.

"This tape will self-destruct in 5 seconds..."


------------------------------

End of TRAVELLER Digest 272
***************************


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